Process of synthesizing in-between images from a given set of images to create more fluid movement or to slow down the speed of a video file.
Frame Interpolation options:
- Choose a slow motion factor or to keep the speed the same, select none.
- Replace Duplicate Frames will replace duplicate frames with interpolated frames.
- Sensitivity can be raised to increase the sensitivity for removing duplicate frames. A higher setting may remove frames that are not duplicates but look very similar.
Specializes in non-linear motion and slightly blurry inputs.
- Generates 8 interpolated frames per run, and then creates the selected output framerate from this result.
- Faster than Chronos.
- Use when you need exactly 2x, 4x, or 8x frame count multiple. For example, converting from 30 → 60fps at 200% slow motion would require exactly 4x the frames.
Typically interpolates files faster than Apollo, however, may produce a lesser quality output than Apollo when working with large amount of motion.
- Recommended for use for any non-double conversions. For example, 24fps -> 29.97 or 60.
- Use when speed is a factor.
High-precision interpolation for large media
- More accurate than Apollo and Chronos, but more system-intensive.
- Useful when working with large amounts of motion across the entire frame of an input video.
General frame interpolation model suitable for FPS conversion or slow-mo. Processing speed decreases linearly with the number of generated frames.
- Recommended for slow motion beyond 8x or smaller than 4x, or FPS conversion.
Specializes in fast motion with larger changes between frames.